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funkin.editors.ui.UISprite

APIWiki

Constructor

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new(?X:Float, ?Y:Float, ?SimpleGraphic:Null<FlxGraphicAsset>)

Variables

autoAlpha:Bool = true

canBeHovered:Bool = true

cursor:MouseCursor = ARROW

focused:Bool

hovered:Bool = false

hoveredByChild:Bool = false

members:Array<FlxBasic> = []

pressed:Bool = false

selectable:Bool = true

hoverCallback:() ‑> Void = null

Methods

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onHovered():Void

Called whenever the sprite is being hovered by the mouse.