new(x:Float, y:Float, text:String, checked:Bool = false, w:Int = 0)
check:FlxSprite
checked:Bool = false
field:UIText
onChecked:Bool ‑> Void = null
inlineupdatePositions():Void
autoAlpha:Bool = true
canBeHovered:Bool = true
cursor:MouseCursor = ARROW
focused:Bool
hoverCallback:() ‑> Void = null
hovered:Bool = false
hoveredByChild:Bool = false
members:Array<FlxBasic> = []
pressed:Bool = false
selectable:Bool = true
drawMembers():Void
drawSuper():Void
updateButtonHandler():Void