new(x:Float, y:Float, length:Float, start:Float, size:Float, w:Int = 20, ?h:Int)
length:Float
size:Float
start:Float
thumb:UISliceSprite
thumbIcon:FlxSprite
value:Float
onChange:Float ‑> Void
autoAlpha:Bool = true
canBeHovered:Bool = true
cursor:MouseCursor = ARROW
focused:Bool
hoverCallback:() ‑> Void = null
hovered:Bool = false
hoveredByChild:Bool = false
members:Array<FlxBasic> = []
pressed:Bool = false
selectable:Bool = true
drawMembers():Void
drawSuper():Void
onHovered():Void
Called whenever the sprite is being hovered by the mouse.
updateButton():Void
updateButtonHandler():Void