new(strumLine:ChartStrumLine)
button:CharterStrumlineOptions
curMenu:UIContextMenu = null
draggable:Bool = false
dragging:Bool = false
draggingSprite:UISprite
healthIcons:FlxSpriteGroup
hitsounds:Bool = true
selectedWaveform:Int = -1
strumLine:ChartStrumLine
vocals:FlxSound
waveformShader:CustomShader
set_selectedWaveform(value:Int):Int
updateInfo():Void
autoAlpha:Bool = true
canBeHovered:Bool = true
cursor:MouseCursor = ARROW
focused:Bool
hoverCallback:() ‑> Void = null
hovered:Bool = false
hoveredByChild:Bool = false
members:Array<FlxBasic> = []
pressed:Bool = false
selectable:Bool = true
drawMembers():Void
drawSuper():Void
onHovered():Void
Called whenever the sprite is being hovered by the mouse.
updateButton():Void
updateButtonHandler():Void