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funkin.editors.character.CharacterPropertiesWindow

APIWikiTools

Constructor

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new(x:Float, y:Float, character:Character)

Variables

Methods

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changeAntialiasing(newAntialiasing:Bool, addToUndo:Bool = true):Void

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changeCamPosition(newPosX:Null<Float>, newPosY:Null<Float>, addToUndo:Bool = true):Void

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changeFlipX(newFlipX:Bool, addToUndo:Bool = true):Void

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changePosition(newPosX:Null<Float>, newPosY:Null<Float>, addToUndo:Bool = true):Void

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changeScale(newScale:Float, addToUndo:Bool = true):Void

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changeSprite(sprite:String):Void

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editCharacterInfo(info:CharacterExtraInfo, addToUndo:Bool = true):Void

Inherited Variables

Defined by UISliceSprite

bHeight:Int = 20

bWidth:Int = 120

bottomAlpha:Null<Float> = null

bottomHeight:Int = 0

drawBottom:Bool = true

drawMiddle:Bool = true

drawTop:Bool = true

framesOffset:Int = 0

incorporeal:Bool = false

leftWidth:Int = 0

middleAlpha:Null<Float> = null

rightWidth:Int = 0

topAlpha:Null<Float> = null

topHeight:Int = 0

Defined by UISprite

autoAlpha:Bool = true

canBeHovered:Bool = true

focused:Bool

hoverCallback:() ‑> Void = null

hovered:Bool = false

hoveredByChild:Bool = false

members:Array<FlxBasic> = []

pressed:Bool = false

selectable:Bool = true

Inherited Methods

Defined by UISliceSprite

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resize(w:Int, h:Int):Void

Defined by UISprite