Codename LogoCodename Logo

funkin.editors.character.CharacterAnimsWindow

APIWikiTools

Constructor

View on GitHub

new(x:Float, y:Float, character:CharacterGhost)

Variables

animsList:Array<String> = []

displayAnimsFramesList:Map<String, {scale:Float, frame:OneOfTwo<Int, String>, animBounds:Rectangle}> = []

ghosts:Array<String> = []

Methods

View on GitHub

addAnimation(animData:AnimData, animID:Int = -1, addToUndo:Bool = true):Void

View on GitHub

deleteAnimation(button:CharacterAnimButton, addToUndo:Bool = true):Void

View on GitHub

inlinesetAnimAutoComplete(anims:Array<String>):Void

Inherited Variables

Defined by UIButtonList

addIcon:FlxSprite

buttonCameras:FlxCamera

buttonOffset:FlxPoint = FlxPoint.get()

buttonSize:FlxPoint = null

buttonSpacing:Float = 16

buttons:FlxTypedGroup<T> = new FlxTypedGroup<T>()

cameraSpacing:Int = 30

dragCallback:(T, Int, Int) ‑> Void

dragging:Bool = false

Defined by UIWindow

collapsable:Bool = false

content:FlxTypedGroup<FlxBasic>

Defined by UISliceSprite

bHeight:Int = 20

bWidth:Int = 120

bottomAlpha:Null<Float> = null

bottomHeight:Int = 0

drawBottom:Bool = true

drawMiddle:Bool = true

drawTop:Bool = true

framesOffset:Int = 0

incorporeal:Bool = false

leftWidth:Int = 0

middleAlpha:Null<Float> = null

rightWidth:Int = 0

topAlpha:Null<Float> = null

topHeight:Int = 0

Defined by UISprite

autoAlpha:Bool = true

canBeHovered:Bool = true

focused:Bool

hoverCallback:() ‑> Void = null

hovered:Bool = false

hoveredByChild:Bool = false

members:Array<FlxBasic> = []

pressed:Bool = false

selectable:Bool = true

Inherited Methods

Defined by UIButtonList

View on GitHub

inlineadd(button:T):Void

View on GitHub

inlineinsert(button:T, position:Int):Void

View on GitHub

inlineremove(button:T):Void

View on GitHub

inlineupdateButtonsPos(elapsed:Float):Void

Defined by UISliceSprite

View on GitHub

resize(w:Int, h:Int):Void

Defined by UISprite