new(strumLine:ChartStrumLine)
button:CharterStrumlineOptions
@:value(null)curMenu:UIContextMenu = null
@:value(false)draggable:Bool = false
@:value(false)dragging:Bool = false
draggingSprite:UISprite
healthIcons:FlxSpriteGroup
@:value(true)hitsounds:Bool = true
@:value(-1)selectedWaveform:Int = -1
strumLine:ChartStrumLine
vocals:FlxSound
waveformShader:CustomShader
set_selectedWaveform(value:Int):Int
updateInfo():Void
@:value(true)autoAlpha:Bool = true
@:value(true)canBeHovered:Bool = true
@:value(ARROW)cursor:MouseCursor = ARROW
focused:Bool
@:value(null)hoverCallback:() ‑> Void = null
@:value(false)hovered:Bool = false
@:value(false)hoveredByChild:Bool = false
@:value([])members:Array<FlxBasic> = []
@:value(false)pressed:Bool = false
@:value(true)selectable:Bool = true
drawMembers():Void
drawSuper():Void
onHovered():Void
Called whenever the sprite is being hovered by the mouse.
updateButton():Void
updateButtonHandler():Void