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funkin.backend.system.Main

APIWiki

Static variables

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@:value(0)@:keepstaticchangeID:Int = 0

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@:value(false)@:keepstaticforceGPUOnlyBitmapsOff:Bool = false

@:keepstaticgame:FunkinGame

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@:value([])@:keepstaticgameThreads:Array<Thread> = []

@:keepstaticinstance:Main

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@:value(null)@:keepstaticmodToLoad:String = null

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@:value(false)@:keepstaticnoTerminalColor:Bool = false

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@:value("../../../../")@:keepstaticpathBack:String = "../../../../"

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@:value("Beta")@:keepstaticfinalread onlyreleaseCycle:String = "Beta"

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@:value(false)@:keepstaticstartedFromSource:Bool = false

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@:value(0)@:keepstatictime:Int = 0

Static methods

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@:keepstaticexecAsync(func:() ‑> Void):Void

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@:keepstaticrefreshAssets():Void

Constructor