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Static variables

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@:value([ENTER])staticP1_ACCEPT:Array<FlxKey> = [ENTER]

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@:value([BACKSPACE])staticP1_BACK:Array<FlxKey> = [BACKSPACE]

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@:value([S])staticP1_DOWN:Array<FlxKey> = [S]

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@:value([A])staticP1_LEFT:Array<FlxKey> = [A]

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@:value([S])staticP1_NOTE_DOWN:Array<FlxKey> = [S]

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@:value([A])staticP1_NOTE_LEFT:Array<FlxKey> = [A]

PLAYER 1 CONTROLS

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@:value([D])staticP1_NOTE_RIGHT:Array<FlxKey> = [D]

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@:value([W])staticP1_NOTE_UP:Array<FlxKey> = [W]

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@:value([ENTER])staticP1_PAUSE:Array<FlxKey> = [ENTER]

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@:value([R])staticP1_RESET:Array<FlxKey> = [R]

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@:value([D])staticP1_RIGHT:Array<FlxKey> = [D]

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@:value([TAB])staticP1_SWITCHMOD:Array<FlxKey> = [TAB]

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@:value([W])staticP1_UP:Array<FlxKey> = [W]

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@:value([SPACE])staticP2_ACCEPT:Array<FlxKey> = [SPACE]

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@:value([ESCAPE])staticP2_BACK:Array<FlxKey> = [ESCAPE]

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@:value([DOWN])staticP2_DOWN:Array<FlxKey> = [DOWN]

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@:value([LEFT])staticP2_LEFT:Array<FlxKey> = [LEFT]

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@:value([DOWN])staticP2_NOTE_DOWN:Array<FlxKey> = [DOWN]

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@:value([LEFT])staticP2_NOTE_LEFT:Array<FlxKey> = [LEFT]

PLAYER 2 CONTROLS (ALT)

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@:value([RIGHT])staticP2_NOTE_RIGHT:Array<FlxKey> = [RIGHT]

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@:value([UP])staticP2_NOTE_UP:Array<FlxKey> = [UP]

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@:value([ESCAPE])staticP2_PAUSE:Array<FlxKey> = [ESCAPE]

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@:value([])staticP2_RESET:Array<FlxKey> = []

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@:value([RIGHT])staticP2_RIGHT:Array<FlxKey> = [RIGHT]

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@:value([])staticP2_SWITCHMOD:Array<FlxKey> = []

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@:value([UP])staticP2_UP:Array<FlxKey> = [UP]

staticread onlySOLO_ACCEPT:Array<FlxKey>

staticread onlySOLO_BACK:Array<FlxKey>

staticread onlySOLO_DOWN:Array<FlxKey>

staticread onlySOLO_LEFT:Array<FlxKey>

staticread onlySOLO_NOTE_DOWN:Array<FlxKey>

staticread onlySOLO_NOTE_LEFT:Array<FlxKey>

SOLO GETTERS

staticread onlySOLO_NOTE_RIGHT:Array<FlxKey>

staticread onlySOLO_NOTE_UP:Array<FlxKey>

staticread onlySOLO_PAUSE:Array<FlxKey>

staticread onlySOLO_RESET:Array<FlxKey>

staticread onlySOLO_RIGHT:Array<FlxKey>

staticread onlySOLO_SWITCHMOD:Array<FlxKey>

staticread onlySOLO_UP:Array<FlxKey>

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@:value(true)staticantialiasing:Bool = true

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@:value(true)staticautoPause:Bool = true

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@:value(false)staticbetaUpdates:Bool = false

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@:value(true)staticcamZoomOnBeat:Bool = true

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@:value(60 * 5)staticcharterAutoSaveTime:Float = 60 * 5

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@:value(true)staticcharterAutoSaves:Bool = true

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@:value(false)staticcharterAutoSavesSeperateFolder:Bool = false

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@:value(true)staticcharterEnablePlaytestScripts:Bool = true

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@:value(false)staticcharterLowDetailWaveforms:Bool = false

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@:value(false)staticcharterMetronomeEnabled:Bool = false

CHARTER

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@:value(true)staticcharterShowBeats:Bool = true

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@:value(true)staticcharterShowSections:Bool = true

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@:value(true)staticcolorHealthBar:Bool = true

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@:value([])staticcontributors:Array<GitHubContributor> = []

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@:value(false)staticdownscroll:Bool = false

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@:value(false)staticeditorPrettyPrint:Bool = false

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@:value(true)staticeditorSFX:Bool = true

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@:value(true)staticflashingMenu:Bool = true

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@:value(true)staticfpsCounter:Bool = true

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@:value(120)staticframerate:Int = 120

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@:value("normal")staticfreeplayLastDifficulty:String = "normal"

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@:value(null)staticfreeplayLastSong:String = null

QOL FEATURES

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@:value(true)staticgameplayShaders:Bool = true

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@:value(true)staticghostTapping:Bool = true

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@:value(true)staticgpuOnlyBitmaps:Bool = true

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@:value(250)statichitWindow:Float = 250

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@:value(true)staticintensiveBlur:Bool = true

EDITORS SETTINGS

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@:value(null)staticlastLoadedMod:String = null

staticlastUpdated:Null<Float>

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@:value(false)staticlowMemoryMode:Bool = false

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@:value([])staticmainDevs:Array<Int> = []

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@:value(120)staticmaxUndos:Int = 120

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@:value(true)staticnaughtyness:Bool = true

SETTINGS

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@:value(0)staticsongOffset:Float = 0

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@:value(true)staticsplashesEnabled:Bool = true

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@:value(1)staticvolume:Float = 1

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@:value(true)staticweek6PixelPerfect:Bool = true

Static methods