The save data of the engine. Mod save data is stored in FlxG.save.data.
FlxG.save.data
staticP1_ACCEPT:Array<FlxKey> = [ENTER]
staticP1_BACK:Array<FlxKey> = [BACKSPACE]
staticP1_DEV_ACCESS:Array<FlxKey> = [SEVEN]
staticP1_DEV_CONSOLE:Array<FlxKey> = [F2]
staticP1_DEV_RELOAD:Array<FlxKey> = [F5]
staticP1_DOWN:Array<FlxKey> = [S]
staticP1_LEFT:Array<FlxKey> = [A]
staticP1_NOTE_DOWN:Array<FlxKey> = [S]
staticP1_NOTE_LEFT:Array<FlxKey> = [A]
PLAYER 1 CONTROLS
staticP1_NOTE_RIGHT:Array<FlxKey> = [D]
staticP1_NOTE_UP:Array<FlxKey> = [W]
staticP1_PAUSE:Array<FlxKey> = [ENTER]
staticP1_RESET:Array<FlxKey> = [R]
staticP1_RIGHT:Array<FlxKey> = [D]
staticP1_SWITCHMOD:Array<FlxKey> = [TAB]
staticP1_UP:Array<FlxKey> = [W]
staticP1_VOLUME_DOWN:Array<FlxKey> = [MINUS]
staticP1_VOLUME_MUTE:Array<FlxKey> = [ZERO]
staticP1_VOLUME_UP:Array<FlxKey> = [PLUS]
staticP2_ACCEPT:Array<FlxKey> = [SPACE]
staticP2_BACK:Array<FlxKey> = [ESCAPE]
staticP2_DEV_ACCESS:Array<FlxKey> = []
staticP2_DEV_CONSOLE:Array<FlxKey> = []
staticP2_DEV_RELOAD:Array<FlxKey> = []
staticP2_DOWN:Array<FlxKey> = [DOWN]
staticP2_LEFT:Array<FlxKey> = [LEFT]
staticP2_NOTE_DOWN:Array<FlxKey> = [DOWN]
staticP2_NOTE_LEFT:Array<FlxKey> = [LEFT]
PLAYER 2 CONTROLS (ALT)
staticP2_NOTE_RIGHT:Array<FlxKey> = [RIGHT]
staticP2_NOTE_UP:Array<FlxKey> = [UP]
staticP2_PAUSE:Array<FlxKey> = [ESCAPE]
staticP2_RESET:Array<FlxKey> = []
staticP2_RIGHT:Array<FlxKey> = [RIGHT]
staticP2_SWITCHMOD:Array<FlxKey> = []
staticP2_UP:Array<FlxKey> = [UP]
staticP2_VOLUME_DOWN:Array<FlxKey> = [NUMPADMINUS]
staticP2_VOLUME_MUTE:Array<FlxKey> = [NUMPADZERO]
staticP2_VOLUME_UP:Array<FlxKey> = [NUMPADPLUS]
staticread onlySOLO_ACCEPT:Array<FlxKey>
staticread onlySOLO_BACK:Array<FlxKey>
staticread onlySOLO_DEV_ACCESS:Array<FlxKey>
staticread onlySOLO_DEV_CONSOLE:Array<FlxKey>
staticread onlySOLO_DEV_RELOAD:Array<FlxKey>
staticread onlySOLO_DOWN:Array<FlxKey>
staticread onlySOLO_LEFT:Array<FlxKey>
staticread onlySOLO_NOTE_DOWN:Array<FlxKey>
staticread onlySOLO_NOTE_LEFT:Array<FlxKey>
SOLO GETTERS
staticread onlySOLO_NOTE_RIGHT:Array<FlxKey>
staticread onlySOLO_NOTE_UP:Array<FlxKey>
staticread onlySOLO_PAUSE:Array<FlxKey>
staticread onlySOLO_RESET:Array<FlxKey>
staticread onlySOLO_RIGHT:Array<FlxKey>
staticread onlySOLO_SWITCHMOD:Array<FlxKey>
staticread onlySOLO_UP:Array<FlxKey>
staticread onlySOLO_VOLUME_DOWN:Array<FlxKey>
staticread onlySOLO_VOLUME_MUTE:Array<FlxKey>
staticread onlySOLO_VOLUME_UP:Array<FlxKey>
staticallowConfigWarning:Bool = true
staticantialiasing:Bool = true
staticautoPause:Bool = true
staticbetaUpdates:Bool = false
staticbypassEditorsResize:Bool = false
staticcamZoomOnBeat:Bool = true
staticcharacterAxis:Bool = true
staticcharacterCamera:Bool = true
staticcharacterDragging:Bool = true
staticcharacterHitbox:Bool = true
staticcharterAutoSaveTime:Float = 60 * 5
staticcharterAutoSaveWarningTime:Float = 5
staticcharterAutoSaves:Bool = true
staticcharterAutoSavesSeparateFolder:Bool = false
staticcharterEnablePlaytestScripts:Bool = true
staticcharterLowDetailWaveforms:Bool = false
staticcharterMetronomeEnabled:Bool = false
CHARTER
staticcharterRainbowWaveforms:Bool = false
staticcharterShowBeats:Bool = true
staticcharterShowSections:Bool = true
staticcolorHealthBar:Bool = true
staticcontributors:Array<CreditsGitHubContributor> = []
staticdevMode:Bool = false
staticdownscroll:Bool = false
staticeditorCharacterPrettyPrint:Bool = true
staticeditorCharterPrettyPrint:Bool = false
staticeditorSFX:Bool = true
staticeditorStagePrettyPrint:Bool = true
staticeditorsResizable:Bool = true
staticflashingMenu:Bool = true
staticfpsCounter:Bool = true
staticframerate:Int = 120
staticfreeplayLastDifficulty:String = "normal"
staticfreeplayLastSong:String = null
QOL FEATURES
staticgameplayShaders:Bool = true
staticghostTapping:Bool = true
staticgpuOnlyBitmaps:Bool = true
statichitWindow:Float = 250
staticintensiveBlur:Bool = true
EDITORS SETTINGS
staticlanguage:String = "en"
staticlastLoadedMod:String = null
staticlastUpdated:Null<Float>
staticlowMemoryMode:Bool = false
staticmainDevs:Array<Int> = []
staticmaxUndos:Int = 120
staticmodchartingHoldSubdivisions:Int = 4
staticnaughtyness:Bool = true
SETTINGS
staticplayAnimOnOffset:Bool = false
staticquality:Int = 1
staticsongOffset:Float = 0
staticsongOffsetAffectEditors:Bool = false
staticsplashesEnabled:Bool = true
staticstageSelected:String = null
CHARACTER EDITOR
staticstreamedMusic:Bool = true
staticstreamedVocals:Bool = false
staticvolume:Float = 1
staticvolumeMusic:Float = 1
staticvolumeSFX:Float = 1
staticweek6PixelPerfect:Bool = true
static__flush():Void
static__load():Void
staticapplyKeybinds():Void
staticapplySettings():Void
staticload():Void
staticsave():Void