staticgetList(mods:Bool = false):Array<String>
new(stage:String, ?state:FlxState)
characterPoses:Map<String, StageCharPos> = []
stageName:String = ""
stagePath:String
stageScript:Script
stageSprites:Map<String, FlxSprite> = []
stageXML:Access
state:FlxState
xmlImportedScripts:Array<XMLImportedScriptInfo> = []
addCharPos(name:String, node:Access, ?nonXMLInfo:Null<StageCharPosInfo>):StageCharPos
applyCharStuff(char:Character, posName:String, id:Float = 0):Void
beatHit(curBeat:Int):Void
getSprite(name:String):Null<FlxSprite>
inlineisCharFlipped(posName:String, def:Bool = false):Bool
measureHit(curMeasure:Int):Void
prepareInfos(node:Access):XMLImportedScriptInfo
setStagesSprites(script:Script):Void
stepHit(curStep:Int):Void