funkin.game
The gameplay part of Codename Engine
This includes PlayState, Character, Stage and more
.. | ||
cutscenes | ||
class | CamPosData | |
class | Character | |
class | ComboRating | |
class | GameOverSubstate | |
class | HealthIcon | |
class | HudCamera | Camera meant for PlayState hud, allows for flipping the camera. |
class | Note | |
class | NoteGroup | Group of notes, that handles updating and rendering only the visible notes.
To only get the visible notes you gotta do |
typedef | OldCharInfo | |
class | PlayState | |
typedef | PlayStateTransitionData | |
class | Splash | |
class | SplashGroup | |
class | SplashHandler | |
class | Stage | A class that handles loading a stage and putting the sprites into the state. |
class | StageCharPos | |
typedef | StageCharPosInfo | |
class | Strum | |
class | StrumLine | Group of strums, that contains the strums and notes. Used in PlayState. |
abstract | TrackerAlignment | Used for |