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CCharEditPosition(oldPos:FlxPoint, newPos:FlxPoint)CCharEditCamPosition(oldPos:FlxPoint, newPos:FlxPoint)CCharEditScale(oldScale:Float, newScale:Float)CCharEditFlipped(newFlipped:Bool)CCharEditAntialiasing(newAntialiasing:Bool)CCharEditDesignedAs(newIsPlayer:Bool)CCharEditInfo(oldInfo:CharacterExtraInfo, newInfo:CharacterExtraInfo)CCharEditSprite(fileID:Int)CAnimCreate(animID:Int, animData:AnimData)CAnimDelete(animID:Int, animData:AnimData)CAnimEditOrder(animID:Int, newAnimID:Int)CAnimEditName(animID:Int, oldName:String, newName:String)CAnimEditAnim(animID:Int, oldAnim:String, newAnim:String)CAnimEditOffset(animID:Int, oldOffset:FlxPoint, newOffset:FlxPoint)CAnimEditFPS(animID:Int, oldFPS:Float, newFPS:Float)CAnimEditLooping(animID:Int, newLooping:Bool)CAnimEditIndices(animID:Int, oldIndicies:Array<Int>, newIndicies:Array<Int>)CCharClearOffsets(oldOffsets:Map<String, FlxPoint>)