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CCharEditPosition(oldPos:FlxPoint, newPos:FlxPoint)
CCharEditCamPosition(oldPos:FlxPoint, newPos:FlxPoint)
CCharEditScale(oldScale:Float, newScale:Float)
CCharEditFlipped(newFlipped:Bool)
CCharEditAntialiasing(newAntialiasing:Bool)
CCharEditDesignedAs(newIsPlayer:Bool)
CCharEditInfo(oldInfo:CharacterExtraInfo, newInfo:CharacterExtraInfo)
CCharEditSprite(fileID:Int)
CAnimCreate(animID:Int, animData:AnimData)
CAnimDelete(animID:Int, animData:AnimData)
CAnimEditOrder(animID:Int, newAnimID:Int)
CAnimEditName(animID:Int, oldName:String, newName:String)
CAnimEditAnim(animID:Int, oldAnim:String, newAnim:String)
CAnimEditOffset(animID:Int, oldOffset:FlxPoint, newOffset:FlxPoint)
CAnimEditFPS(animID:Int, oldFPS:Float, newFPS:Float)
CAnimEditLooping(animID:Int, newLooping:Bool)
CAnimEditIndices(animID:Int, oldIndicies:Array<Int>, newIndicies:Array<Int>)
CCharClearOffsets(oldOffsets:Map<String, FlxPoint>)