new(x:Float, y:Float, anim:String, offset:FlxPoint)
anim:String = ""
deleteButton:UIButton
deleteIcon:FlxSprite
editButton:UIButton
editIcon:FlxSprite
ghostButton:UIButton
ghostIcon:FlxSprite
updateInfo(anim:String, offset:FlxPoint, ghost:Bool):Void
inlineupdatePos():Void
callback:() ‑> Void = null
field:UIText
hasBeenPressed:Bool = false
shouldPress:Bool = true
bHeight:Int = 20
bWidth:Int = 120
drawBottom:Bool = true
drawMiddle:Bool = true
drawTop:Bool = true
framesOffset:Int = 0
incorporeal:Bool = false
autoAlpha:Bool = true
canBeHovered:Bool = true
cursor:MouseCursor = ARROW
focused:Bool
hoverCallback:() ‑> Void = null
hovered:Bool = false
hoveredByChild:Bool = false
members:Array<FlxBasic> = []
pressed:Bool = false
selectable:Bool = true
drawMembers():Void
drawSuper():Void
updateButtonHandler():Void