A class that reads the flags.ini
file, allowing to read settable Flags (customs too).
Static variables
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staticBLACKLISTED_LANGUAGES:Array<String> = []
NOTICE: This will only contain the id of the language, not the full name. If you blacklist the default language, you will need to change DEFAULT_LANGUAGE and DEFAULT_LANGUAGE_NAME.
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staticDEFAULT_COLOR:FlxColor = 0xFF9271FD
Default background colors for songs or more without bg color
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staticDEFAULT_CUTSCENE_PAUSE_ITEMS:Array<String> = ["Resume Cutscene", "Skip Cutscene", "Restart Cutscene", "Exit to menu"]
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staticDEFAULT_INTRO_SPRITES:Array<String> = [null, "game/ready", "game/set", "game/go"]
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staticDEFAULT_PAUSE_ITEMS:Array<String> = ["Resume", "Restart Song", "Change Controls", "Change Options", "Exit to menu", "Exit to charter"]
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staticSOUND_EXT:String = "ogg"
Preferred sound extension for the game's audio files.
Currently is set to mp3
for web targets, and ogg
for other targets.
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staticWHITELISTED_LANGUAGES:Array<String> = []
NOTICE: This will only contain the id of the language, not the full name. If this list is not empty, the languages listed will be the only ones able to be used.
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staticcustomFlags:Map<String, String> = []
Flags that Codename couldn't recognize as it's own defaults (they can only be string
! due to them being unparsed).