funkin.backend.assets
The code of Codename Engine that handles assets from assets/
and mods/[modName]
(folder or zip)
.. | ||
abstract | AssetSource | |
class | AssetsLibraryList | |
class | IModsAssetLibrary | |
class | LimeLibrarySymbol | COPIED DIRECTLY FROM LIME SOURCE CAUSE LIME IS SO FUCKING DUMB!! |
class | ModdableAssetsFolder | Used to prevent crashes |
class | ModsFolder | |
class | ModsFolderLibrary | |
class | MultiFramesCollection | Base class for all frame collections. |
class | Paths | |
class | ScriptPathInfo | |
class | ScriptedAssetLibrary | |
class | ZipFolderLibrary |