funkin.backend
This is the backend of Codename Engine
It contains all the backend systems from assets to scripting
| .. | ||
| assets | ||
| chart | ||
| scripting | ||
| shaders | ||
| system | ||
| utils | ||
| week | ||
class | FlxAnimate | |
class | FunkinSprite | |
class | FunkinText | |
class | MusicBeatGroup | Group of FlxSprites, if the sprite implements |
class | MusicBeatState | Base class for all the states. Handles the scripts, the transitions, and the beat and step events. |
class | MusicBeatSubstate | Base class for all the sub states. Handles the scripts, the transitions, and the beat and step events. |
class | MusicBeatTransition | |
class | TurboActions | |
class | TurboBasic | |
class | TurboButtons | |
class | TurboControls | |
class | TurboKeys | |
abstract | XMLAnimType |

